Author Topic: Wesnoth 1.1.2a (musics Working!) [ipks Here!]  (Read 7906 times)

anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« on: February 02, 2006, 10:37:22 pm »
Works in 320x240 or 640x480, dont works in SL5500! compiled for armv5tel with gcc 3.4.5

 
« Last Edit: April 12, 2006, 12:21:34 pm by anunakin »
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anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #1 on: February 03, 2006, 01:17:47 pm »
Compiled version 1.1, this is beta and not tested by me... tests soon...

IPK
http://zaurus.vivaphp.net/pdaxrom/misc/wes....1_armv5tel.ipk

 
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Antikx

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #2 on: February 03, 2006, 01:45:16 pm »
What is not in the lite version that is in the heavy one?
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anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #3 on: February 03, 2006, 04:07:46 pm »
Quote
What is not in the lite version that is in the heavy one?
[div align=\"right\"][a href=\"index.php?act=findpost&pid=113555\"][{POST_SNAPBACK}][/a][/div]

Musics, but in tests musics dont working, and this I go check later.
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Antikx

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #4 on: February 03, 2006, 05:40:52 pm »
Thanks for the reply. Music not working on 1.0.2 heavy? Please let us know when you get it figured out. Thanks.
« Last Edit: February 04, 2006, 12:00:46 am by Antikx »
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anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #5 on: February 04, 2006, 04:29:03 pm »
Quote
Thanks for the reply. Music not working on 1.0.2 heavy? Please let us know when you get it figured out. Thanks.
[div align=\"right\"][{POST_SNAPBACK}][/a][/div]

I think needs libogg and libvorbis to music works, but I cant compile libvorbis here, I have compiled libogg....

IPK
[a href=\"http://zaurus.vivaphp.net/pdaxrom/misc/libogg_1.1.3_armv5tel.ipk]http://zaurus.vivaphp.net/pdaxrom/misc/lib....3_armv5tel.ipk[/url]

I need zgcc-3.4.5.img to try compile libvorbis on Z... because this needs preinstaled libogg... I think! any other mode to compile libvorbis?  

In unstable pdaxrom feed there are thatd ipks (ogg and vorbis libs), but this is out of service nslookup!  
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Antikx

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #6 on: February 04, 2006, 06:37:45 pm »
Even without the music this is a really fun game on the Zaurus. Some of the txext is a little hard to read but I have youngish eyes, so I'm managing OK. It works great with  USB mouse.
Thanks for compiling this!
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Antikx

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #7 on: February 04, 2006, 10:17:28 pm »
I've tried both 1.02 heavy and 1.1 beta.
I've tried both a Zaurus RAM and and SD RAM install.
I've tried the ogg and vorbis ipks from the pdaXrom unstable and also the one that you compiled, but I keep getting the following command line error:
error audio: Could not load music file '/usr/share/wesnoth/music/main_menu_new.ogg': Module format not recognized

Any ideas for me to try?
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desertrat

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #8 on: February 13, 2006, 09:56:00 am »
Just want to say thanks for compiling this. I had tried running the Debian version but that was only compiled for screens larger than VGA so it involved a lot of window moving which quickly became a pain.


-- cheers
SL-C3100 / Ambicon WL1100C-CF / pdaXrom 1.1.0beta3 / IceWM

anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #9 on: February 14, 2006, 03:34:15 pm »
I found where is the problem with musics, SDL-mixer need OGG support, but the lib, in FEED dont have, I go try recompile with this....  
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Antikx

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #10 on: February 15, 2006, 11:54:51 am »
Quote
I found where is the problem with musics, SDL-mixer need OGG support, but the lib, in FEED dont have, I go try recompile with this.... 
[div align=\"right\"][a href=\"index.php?act=findpost&pid=114811\"][{POST_SNAPBACK}][/a][/div]
Cool. thanks. Can't wait.
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anunakin

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« Reply #11 on: March 03, 2006, 09:50:06 pm »
First all, I have changed all musics to mp3 and nothing dont works (at PC works nice with my mp3 Patch) I think sdl-mixer dont have mp3 support too......

OK, here new ipk from Wesnoth 1.1.1 [Tested]

IPK
http://zaurus.vivaphp.net/pdaxrom/misc/wes....1_armv5tel.ipk

FEED
http://zaurus.vivaphp.net/pdaxrom/misc

Quote
Wesnoth 1.1.1: Development release
Tuesday, Febuary 7 2006

After more than a month of development, time has come for a release of 1.1.1. Beside a new campaign there are hundreds of other great improvements. For example the castle graphics have been updated and a complete new set of terrain graphics has been added. You can find the whole announcement with many more thrilling details over here. All changes are listed in the changelog. To download this release, go to the download page.
« Last Edit: March 03, 2006, 09:51:38 pm by anunakin »
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Ferret-Simpson

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #12 on: March 05, 2006, 01:27:11 pm »
What about .wav? if you reduced the quality somewhat (Well. . alot)

You might be able to get at least something on. . . Otherwise you'll need to either modify SDL to support MP3, or the game to support MIDI or somesuch. . . Wait. . wouldn't you even need to make your own Midi Synth? Scratch that!
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anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #13 on: March 06, 2006, 10:14:26 pm »
Quote
What about .wav? if you reduced the quality somewhat (Well. . alot)

You might be able to get at least something on. . . Otherwise you'll need to either modify SDL to support MP3, or the game to support MIDI or somesuch. . . Wait. . wouldn't you even need to make your own Midi Synth? Scratch that!
[div align=\"right\"][a href=\"index.php?act=findpost&pid=117100\"][{POST_SNAPBACK}][/a][/div]

Wav works, but one needs 12MB in mono ....
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Anunakin (Marcus Fazzi)

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anunakin

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Wesnoth 1.1.2a (musics Working!) [ipks Here!]
« Reply #14 on: March 11, 2006, 10:54:29 am »
Musics working now, see topic post
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Anunakin (Marcus Fazzi)

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