What is not in the lite version that is in the heavy one?[div align=\"right\"][a href=\"index.php?act=findpost&pid=113555\"][{POST_SNAPBACK}][/a][/div]
Thanks for the reply. Music not working on 1.0.2 heavy? Please let us know when you get it figured out. Thanks.[div align=\"right\"][{POST_SNAPBACK}][/a][/div]
I found where is the problem with musics, SDL-mixer need OGG support, but the lib, in FEED dont have, I go try recompile with this.... [div align=\"right\"][a href=\"index.php?act=findpost&pid=114811\"][{POST_SNAPBACK}][/a][/div]
Wesnoth 1.1.1: Development releaseTuesday, Febuary 7 2006After more than a month of development, time has come for a release of 1.1.1. Beside a new campaign there are hundreds of other great improvements. For example the castle graphics have been updated and a complete new set of terrain graphics has been added. You can find the whole announcement with many more thrilling details over here. All changes are listed in the changelog. To download this release, go to the download page.
What about .wav? if you reduced the quality somewhat (Well. . alot)You might be able to get at least something on. . . Otherwise you'll need to either modify SDL to support MP3, or the game to support MIDI or somesuch. . . Wait. . wouldn't you even need to make your own Midi Synth? Scratch that![div align=\"right\"][a href=\"index.php?act=findpost&pid=117100\"][{POST_SNAPBACK}][/a][/div]