Author Topic: Scummvm so close yet so far  (Read 2674 times)

alienz

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Scummvm so close yet so far
« on: October 28, 2004, 12:18:58 pm »
I found somewhere in the documentation that Scummvm will run on a 5500 with 3.5.1 with the -g normal parameter. But it starts up rotated 180 degrees from where it should be so the pointer is totally off. Up is down, left is right. I haven't come across a fix for this, anyone else seen one?

Hiddenface

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Scummvm so close yet so far
« Reply #1 on: October 29, 2004, 04:05:24 am »
No solution, but you're not alone...

This is on a 5500G with OZ 3.5.1

alienz

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Scummvm so close yet so far
« Reply #2 on: October 29, 2004, 09:30:26 am »
blogic was cool enough to send me the answer,

If you goto the Settings->Apperance->Advanced Tab you can set the screen to rotate the other way. Of course I did that and ttarted scumm and now the screen is screwed up, how to describe it, it looks like it's repeating through a screendoor. A common graphic glitch.

I switched back in the settings with no luck

alienz

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Scummvm so close yet so far
« Reply #3 on: October 30, 2004, 01:38:51 pm »
Feels kind of random, but it will work now most of the time and it is very cool. Now maybe these many years later I'll beat Zak McKracken.

Just wanted to update the post for people searching in the future.