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Topics - matthis

Pages: 1 [2] 3
16
General Discussion / Wireless Which Doesn't Stick Out
« on: December 30, 2007, 08:57:49 pm »
Dear Z users,

I am a sl-c3200 user and wish to know if there are any wireless cards, either SD or CF, which do not stick out of their slot at all?
This would be nice because its not very convenient to take these cards out all the time. I don't mind if the range is not that good.
Any suggestions?

thanks

17
Debian / Pocketworkstation Network
« on: October 01, 2007, 05:03:00 am »
Hi, I have recently installed pocketworkstation with meanie's packages: xqt-debian-jumbo-lite_0.4.3-0.1, and xqt-debian-scripts_0.6.1, and zaurus-debian-jumbo-v18-b01.tar.gz.

Everything works very well except for the network. It works well under qtopia, but nothing under pocketworkstation. (ping google doesn't respond). Yet, ifconfig returns eth0 with my valid ip. What is going wrong?

do I have to edit /etc/network/interfaces, in which there is nothing?

Thanks for any help...

SOLVED: copy /etc/resolv.conf to the debroot/etc/resolv.conf

18
General Discussion / Linux Filesystem And File Access Privileges
« on: August 20, 2007, 11:38:02 am »
I have formatted my sl-c3200's hard drive as ext2, and moved back the files that were on it before, when it was in fat (dos?). Since then, I have trouble dealing with files as normal zaurus user, and have to do things as root. I have tried chown -R zaurus /hdd3/ but it doesn't change anything...
Any suggestions?

19
Sharp ROMs / Help Booting With Ext2 Hdd3
« on: July 25, 2007, 12:14:22 am »
Hello,

I am using an sl-c3200.
I decided to format my hdc3 (hdd3) partition as ext2. However, at reboot I get an error message saying that no valid partition is found... Is there a way for sharp rom to boot with hdc3 formated as ext2?

Thanks

EDIT: I can boot in command line mode, so I can still modify stuff... Waiting for advice!

20
France / *a Vendre*
« on: June 03, 2007, 02:44:22 am »
Chers utilisateurs francais de notre cher zaurus;

Je souhaite vendre mon zaurus sl-c1000 ainsi que la carte sd 1giga que j'utilisais avec.
J'ai acheté ce zaurus au japon, et l'ai utilisé pendant un an et-demi. Il est en bon état, avec ses éléments d'origine. Vous pouvez vérifier l'état général sur les photos suivantes:
http://badaboum.bidibom.free.fr/zaurus/

- zaurus sl-c1000
- sd 1g (60x)


Le tout pour 240 Euros.

Merci d'avance pour vos offres!
N'hésitez pas à me faire parvenir vos questions si vous en avez.

Matthis

21
For Sale / Wanted / *sold* Zaurus Sl-c1000 With 1g Sd Card
« on: June 02, 2007, 04:53:38 am »
Hello,

I would like to sell my zaurus sl-c1000 and 1GB sd card. I have used it for one and a half year, and it is in good condition. (no dead pixels, clean, see the pictures at http://badaboum.bidibom.free.fr/zaurus/   )
I sell it because I am thinking of getting something new instead.

What is included:

- the zaurus sl-c1000 with its normal components: stylus, plastic cover for the sd and cf slots, battery, and (japanese) plug.
- a 1G SD card (60x)

- It has the original sharp rom installed, but I can install something else if you want.

Wished price: 240 Euros / 320 US dollars / 165 GB pounds
(EDIT: these prices include shipping cost)

I live in Tokyo but will send to other countries.
I am open to suggestions concerning payment method.

PS: I will accept payment by bank check for French buyers (my family lives in France)

Best regards,

22
Qt/Qtopia / Need Help: Rn, Rd, Address And Reg_sh
« on: May 30, 2007, 09:04:45 pm »
Hi,

I'm trying to compile gpsp for cacko/sharp. When compiling cpu.c I get the following errors:

parse error before 'rn'
parse error before 'rd'
parse error before 'address'
parse error before 'reg_sh'

I suppose I need to add some #include ... to solve the problem, I've tried platform.h but it still doesn't work. Does anyone know what is need here?

Thanks for your help.

Matthis

23
Software / New Action Puzzle For Sharp/cacko Rom
« on: May 19, 2007, 05:31:54 am »
If have ported Tilematch (a zookeeper clone for the gp2x) to the zaurus sharp rom.
I am no programmer so this has taken me ages, of fiddling around with code.
The changes are:
- resize graphics / change reso to fit portrait mode 480x640
- support mouse/stylus input for direct fun
- allow for "dragging" of tiles to switch them in a more intuitive way
- change a bit the gameplay to make it more similar to the original game
- removed some of the features (alternate game mode, languague and theme selection)
- used wav instead of ogg for less dependencies.

There is a demo video:

http://www.youtube.com/watch?v=Ab55DSWOXP4

It requires the following libraries: libsdl, libsdl_mixer, libsdl_image

Download the ipk: http://badaboum.bidibom.free.fr/tilematch_0.8_arm.ipk
and the source: http://badaboum.bidibom.free.fr/tilematch-source.zip

I would be delighted to get some feedback (whether good or bad).

24
For Sale / Wanted / Wanted Sharprom Compatible Gps
« on: March 27, 2007, 01:48:25 am »
I am looking for a gps, either cf or usb; which will work on the sharp Rom.

It's ok if I have to install some packages to make it work, but no complicated hacking please.

I live in Tokyo.

25
Qt/Qtopia / Compile Error, Ios_base Undeclared
« on: March 24, 2007, 05:53:15 am »
Hi, I'm trying to compile the latest Wesnoth for sharp/cacko rom.
I'm the following error:

filesystem.cpp: In function `class istream * istream_file(const string &)':
filesystem.cpp:521: `::ios_base' undeclared (first use here)
filesystem.cpp:521: parse error before `::'
filesystem.cpp:531: parse error before `::'
filesystem.cpp: In function `class ostream * ostream_file(const string &)':
filesystem.cpp:546: parse error before `::'
filesystem.cpp:547: warning: control reaches end of non-void function `ostream_file(const string &)'
filesystem.cpp: In function `bool file_exists(const string &)':
filesystem.cpp:635: parse error before `::'
filesystem.cpp:636: request for member `rdstate' in `file', which is of non-aggregate type `ifstream ()(...)'
filesystem.cpp:638: request for member `close' in `file', which is of non-aggregate type `ifstream ()(...)'
make[2]: *** [filesystem.o] Error 1

What should I do?

26
Software / Gemz
« on: March 24, 2007, 04:53:52 am »
Hi,

Recently, Wellswang ported gemz 0.97 to pdaXrom.
He has kindly given the modified source, so I have compiled it for the sharp rom.

Here is the ipk:

http://badaboum.bidibom.free.fr/gemz_0.97.0_arm.ipk

All feedback is welcome.
You will need libSDL, libSDL_image, libpng, libjpeg, and zlib installed.

27
Qt/Qtopia / Cross-compile Libs, Libjpeg In Particular
« on: March 14, 2007, 11:35:34 pm »
Dear devs, I'd be happy if someone could give me a hand with this. I've spent too many hours without success and I'm starting to be depressed  

Here is my problem. I've been trying to cross-compile libjeg so that I can cross-compile programs that need it. I need shared libs to I configured with --enable-shared

When trying to make, it complained that it couldn't find libtool, so I copied it from /usr/bin/libtool to ./
Then it complained that libtool couldn't find the proper tags so I added --tag=$(CC), with $(CC) pointing to arm-linux-gcc

But then when making, towards the end it uses gcc instead of arm-linux-gcc, and /usr/bin/ld instead of arm-linux-ld although I specified LD=arm-linux-ld at configure.

So, how to use libtool correctly??

If no one knows whats going on, a tarball of cross-compiled libjpeg libs/headers would also make me happy  

Thanks!

28
Software / Anagramarama Ported
« on: March 13, 2007, 07:16:07 am »
I have partly*1 ported the anagram game "anagramarama". It is a SDL based game, and works only with zauri supporting 640x480 resolution. You can either enter letters via the keyboard or by directly tapping on them, which makes this game good for the touchscreen.

ipk download: http://badaboum.bidibom.free.fr/anagramarama_0.2a_arm.ipk
The original game can be found at: http://www.coralquest.com/anagramarama/faq.html

*1: partly=no sound for the moment. As I haven't been able to cross-compile libsdl_mixer, I just removed everything to do with sound from the source for now. If someone as experience in cross-compiling sdl_mixer, could they tell me which version/patches to use, and any other necessary steps?

This is my very first port/ipk, please kindly let me know if anything is wrong.

29
Qt/Qtopia / Problem With Ranlib--solved
« on: March 11, 2007, 05:35:04 am »
Dear all, I'd like a bit of help with cross-compiling. It seems I'm the right tracks this time.
I have the cross-compiler and qtopia sdk working, and compiled SDL. I was now going or sdl_mixer when problems emerged:

- SDL_mixer configures and compiles fine, but when going for "make install", it fails with
Code: [Select]
arm-linux-ranlib /opt/Embedix/tools/arm-linux/lib/libSDL_mixer.a
eval: 1: arm-linux-ranlib: not found

And indeed with I try to run arm-linux-ranlib by hand:
Code: [Select]
$ sudo arm-linux-ranlib /opt/Embedix/tools/arm-linux/lib/libSDL_mixer.a sudo: arm-linux-ranlib: command not found
But the arm-linux-ranlib binary exists. Could you help me identify the problem?

Thanks

--Solved-- setting the full path to RANLIB=/opt/Embedix/tools/bin/arm-linux-ranlib solved the problem

30
Qt/Qtopia / Help Setting Up Cross-compile Environment
« on: January 26, 2007, 11:17:38 am »
Hello,

I am trying to set up a cross-compile env on my intel mac. So far I have built an arm-toolchain and binutils, I am stuck on the qtopia part.
The problem happens while trying to compile from source. I wondered if it would be possible to use binaries directly extracted from the qtopia rpm instead of building them myself. I know that they are for linux, but I only need the zaurus part so I thought it might work....

What do you think?

--EDIT--

I have tried it, and it doesn't work, because of some linux binaries trying to be used. I thought qtopia was only a bunch of libraries  

--EDIT--
Wow, now I know the difference between libraries and headers ...

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