Phill: Sorry for not replying to the PM. I was flooded with response to the upcoming GP2X release of GP2PSX. Glad to see a new UK seller of the Zaurus.
ZPSX can run Wipeout 1 fairly smoothly. Einhander runs well. And I'm betting FF7 is playable now. I'll test it in a second. Remember, this is all without the dynamic recompiler. Expect twice the speed, and possibly more, of this upcoming release, in the next release which will have Unai's new GPU as well as a recompiler.
FF7 uses an odd size resolution for it's menu system (the PSX has a assortment of supported resolutions that it can switch mid-game). Right now I have it clipping off the edges, so the menu is crisp and clear instead of scaled. But some information is being cut, so I'll probably use a scaler instead of that clipping routine. It might slow things down a bit, not sure how much yet.
Unai, Chui, Tinnus, and I came up with the name PSX4ALL for the codebase our PSX ports work off of. It's site will be up and running shortly.
Oh, an ingame menu system is in the works now. It's fluff, and is mostly helpful for the other ports that dont have a keyboard. But it will be cool regardless.
I'm testing the latest codebase on the ZPSX on a C1000 overclocked to 624MHz, using pdaXrom Beta 3. Will give results in a second...