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> WarCraft on the Zaurus (640x480)? "FreeCraft" or &
Have you ever played WarCraft 2 (on any computer)?
Have you ever played WarCraft 2 (on any computer)?
Yes, I loved it! [ 87 ] ** [73.11%]
Yes, so-so... [ 13 ] ** [10.92%]
Yes, didn't like it. [ 0 ] ** [0.00%]
No [ 19 ] ** [15.97%]
Total Votes: 64
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post May 5 2004, 02:03 PM
Post #1

Group: Members
Posts: 554
Joined: 19-April 04
From: Keokuk, Iowa
Member No.: 2,897

Did I get your attention? smile.gif There are opensource movements to get a WarCraft II clone. (I wasn't sure which forum to put this in)

This thread is for discussing that. It is a break-off from the http://www.zaurususergroup.com/index.php?n...er=asc&start=15 thread.

Here's the last comment I made in that thread.

Anyone want to try recompiling FreeCraft (now known as Stratagus) for the Zaurus?

http://packages.debian.org/unstable/games/freecraft <-- Already compiled for ARM?


http://sourceforge.net/search/ (search for "stratagus")

This is the open-source version of "War Craft II". Anyone else drooling over the idea of having War Craft II (rated the best computer games for a number of years) on their Zaurus?
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post May 6 2004, 07:35 AM
Post #2

Group: Members
Posts: 225
Joined: 9-December 03
Member No.: 1,104

I've compiled SDL 1.2.7 and I've tried to compile "Stratagus" but I'm getting this during the linking of the stratagus binary:

arm-linux-gcc -o stratagus src/action/obj/action_attack.o src/action/obj/action_board.o src/action/obj/action_build.o src/action/obj/action_die.o src/action/obj/action_follow.o src/action/obj/action_move.o src/action/obj/action_patrol.o src/action/obj/action_repair.o src/action/obj/action_research.o src/action/obj/action_resource.o src/action/obj/action_returngoods.o src/action/obj/action_spellcast.o src/action/obj/action_stand.o src/action/obj/action_still.o src/action/obj/action_train.o src/action/obj/action_unload.o src/action/obj/action_upgradeto.o src/action/obj/actions.o src/action/obj/command.o src/ai/obj/ai_building.o src/ai/obj/ai_force.o src/ai/obj/ai_magic.o src/ai/obj/ai_plan.o src/ai/obj/ai_resource.o src/ai/obj/script_ai.o src/ai/obj/ai.o src/beos/obj/beos.o src/stratagus/obj/script.o src/stratagus/obj/script_player.o src/stratagus/obj/stratagus.o src/stratagus/obj/construct.o src/stratagus/obj/groups.o src/stratagus/obj/iolib.o src/stratagus/obj/mainloop.o src/stratagus/obj/player.o src/stratagus/obj/pud.o src/stratagus/obj/selection.o src/stratagus/obj/spells.o src/stratagus/obj/script_spell.o src/editor/obj/script_editor.o src/editor/obj/editloop.o src/editor/obj/editor.o src/editor/obj/edmap.o src/game/obj/campaign.o src/game/obj/game.o src/game/obj/intro.o src/game/obj/loadgame.o src/game/obj/savegame.o src/game/obj/trigger.o src/libmodplug/obj/fastmix.o src/libmodplug/obj/load_669.o src/libmodplug/obj/load_amf.o src/libmodplug/obj/load_ams.o src/libmodplug/obj/load_dbm.o src/libmodplug/obj/load_dmf.o src/libmodplug/obj/load_dsm.o src/libmodplug/obj/load_far.o src/libmodplug/obj/load_it.o src/libmodplug/obj/load_j2b.o src/libmodplug/obj/load_mdl.o src/libmodplug/obj/load_med.o src/libmodplug/obj/load_mod.o src/libmodplug/obj/load_mt2.o src/libmodplug/obj/load_mtm.o src/libmodplug/obj/load_okt.o src/libmodplug/obj/load_psm.o src/libmodplug/obj/load_ptm.o src/libmodplug/obj/load_s3m.o src/libmodplug/obj/load_stm.o src/libmodplug/obj/load_ult.o src/libmodplug/obj/load_umx.o src/libmodplug/obj/load_wav.o src/libmodplug/obj/load_xm.o src/libmodplug/obj/mmcmp.o src/libmodplug/obj/modplug.o src/libmodplug/obj/snd_dsp.o src/libmodplug/obj/snd_flt.o src/libmodplug/obj/snd_fx.o src/libmodplug/obj/sndfile.o src/libmodplug/obj/sndmix.o src/libmodplug/obj/tables.o src/map/obj/script_map.o src/map/obj/script_tileset.o src/map/obj/map.o src/map/obj/map_draw.o src/map/obj/map_fog.o src/map/obj/map_rock.o src/map/obj/map_save.o src/map/obj/map_wall.o src/map/obj/map_wood.o src/map/obj/minimap.o src/map/obj/tileset.o src/missile/obj/script_missile.o src/missile/obj/missile.o src/movie/obj/avi.o src/movie/obj/movie.o src/movie/vp31/obj/BlockMapping.o src/movie/vp31/obj/DCT_decode.o src/movie/vp31/obj/DDecode.o src/movie/vp31/obj/DFrameR.o src/movie/vp31/obj/DSystemDependant.o src/movie/vp31/obj/FrameIni.o src/movie/vp31/obj/Frarray.o src/movie/vp31/obj/Huffman.o src/movie/vp31/obj/IDctPart.o src/movie/vp31/obj/Quantize.o src/movie/vp31/obj/Reconstruct.o src/movie/vp31/obj/YUVtofromRGB.o src/movie/vp31/obj/dct_globals.o src/movie/vp31/obj/pb_globals.o src/movie/vp31/obj/postproc.o src/movie/vp31/obj/unpack.o src/movie/vp31/obj/vfwPback.o src/movie/vp31/obj/vfwpbdll_if.o src/network/obj/commands.o src/network/obj/lowlevel.o src/network/obj/master.o src/network/obj/netconnect.o src/network/obj/network.o src/pathfinder/obj/astar.o src/pathfinder/obj/script_pathfinder.o src/pathfinder/obj/pathfinder.o src/pathfinder/obj/splitter.o src/pathfinder/obj/splitter_debug.o src/pathfinder/obj/splitter_lowlevel.o src/pathfinder/obj/splitter_zoneset.o src/sound/obj/arts_audio.o src/sound/obj/script_sound.o src/sound/obj/cdaudio.o src/sound/obj/flac.o src/sound/obj/libcda.o src/sound/obj/mad.o src/sound/obj/music.o src/sound/obj/ogg.o src/sound/obj/oss_audio.o src/sound/obj/sdl_audio.o src/sound/obj/sound.o src/sound/obj/sound_id.o src/sound/obj/sound_server.o src/sound/obj/unitsound.o src/sound/obj/wav.o src/sound/obj/cdda.o src/ui/obj/botpanel.o src/ui/obj/button_checks.o src/ui/obj/script_ui.o src/ui/obj/console.o src/ui/obj/icons.o src/ui/obj/interface.o src/ui/obj/mainscr.o src/ui/obj/menu_proc.o src/ui/obj/menus.o src/ui/obj/mouse.o src/ui/obj/ui.o src/unit/obj/script_unit.o src/unit/obj/script_unittype.o src/unit/obj/depend.o src/unit/obj/unit_ai.o src/unit/obj/unit_save.o src/unit/obj/unittype.o src/unit/obj/upgrade.o src/unit/obj/unit.o src/unit/obj/unit_draw.o src/unit/obj/unit_find.o src/unit/obj/unit_cache.o src/video/obj/cursor.o src/video/obj/deco.o src/video/obj/font.o src/video/obj/graphic.o src/video/obj/linedraw.o src/video/obj/png.o src/video/obj/sdl.o src/video/obj/sprite.o src/video/obj/sweepline.o src/video/obj/video.o etlib/obj/hash.o -lpng -lz -lm -L/opt/Embedix/tools/arm-linux/lib -Wl,-rpath,/opt/Embedix/tools/arm-linux/lib -lSDL -lpthread  -lm -lz   -ldl -llua -llualib -lm  -lz -lm -lqte -lqpe -L/opt/Embedix/tools/arm-linux/lib -L/opt/Qtopia/sharp/lib -I. -O2 -pipe -fsigned-char -fomit-frame-pointer -fexpensive-optimizations -ffast-math -I./src/include  -I./src/movie/vp31/include -DUSE_LIBMODPLUG -DUSE_HP_FOR_XP -DMAP_REGIONS -O2 -pipe -fsigned-char -fomit-frame-pointer -fexpensive-optimizations -ffast-math -DUSE_SDL -DUSE_SDLA -I/opt/Embedix/tools/arm-linux/include/SDL -D_REENTRANT -DDISABLE_X11 -DQT_QWS_EBX -DQT_QWS_CUSTOM -DQWS -fno-exceptions -fno-rtti -Wall -W -DNO_DEBUG -g -O2 -DUSE_LUA '-DVERSION="2.0"' -DUSE_ZLIB  -DWITH_SOUND -I/opt/Embedix/tools/arm-linux/include -I/opt/Qtopia/sharp/include

/opt/Embedix/tools/arm-linux/lib/crt1.o: In function `_start':

/opt/Embedix/tools/arm-linux/lib/crt1.o(.text+0x2c): undefined reference to `main'

collect2: ld returned 1 exit status

make: *** [stratagus] Error 1
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Posts in this topic
TonyOlsen   WarCraft on the Zaurus (640x480)? "FreeCraft" or &   May 5 2004, 02:03 PM
omega   Hey Tony, I will be very interested in trying to ...   May 6 2004, 12:48 AM
omega   Would it be at all feasible to try and get the ori...   May 6 2004, 12:49 AM
TonyOlsen   QUOTEHave you checked out ScummVM? I installed it...   May 6 2004, 05:25 AM
TonyOlsen   Has anyone tried going to the one link above where...   May 6 2004, 05:25 AM
ced   I've compiled SDL 1.2.7 and I've tried to compile ...   May 6 2004, 07:35 AM
TonyOlsen   Let's get the post-er of that source code involved...   May 6 2004, 07:55 AM
amrein   http://packages.debian.org/unstable/games/freecraf...   May 6 2004, 08:50 AM
ced   I've finally compiled Stratagus, anyone want it? D...   May 7 2004, 03:10 AM
ronba   You must use CD warcraft2 version DOS and wargus-2...   May 7 2004, 04:27 AM
Ethereal   QUOTEI've finally compiled Stratagus, anyone want ...   May 7 2004, 04:41 AM
ced   I've tried to load the game "magnant" but I haven'...   May 7 2004, 05:37 AM
BalroG   Woohoo! This sounds great! A nicely documented pr...   May 7 2004, 06:11 AM
TonyOlsen   I can't get the wartool.exe to create the data.wc2...   May 7 2004, 11:16 AM
TonyOlsen   I tried running the stratagus attached to this for...   May 7 2004, 11:34 AM
bluedevils   libz.so and libz.so.1 is part of a compression lib...   May 7 2004, 11:43 AM
TonyOlsen   QUOTEYou need the SDL and Lua libraries on your sy...   May 7 2004, 11:45 AM
TonyOlsen   QUOTElibz.so and libz.so.1 is part of a compressio...   May 7 2004, 11:50 AM
TonyOlsen   Ah.... http://www.killefiz.de/zaurus/showdetail.ph...   May 7 2004, 11:55 AM
TonyOlsen   Ok... now it says: CODE./stratagus: error whi...   May 7 2004, 12:13 PM
TonyOlsen   I downloaded the Lua libraries ( lua_0.4_arm.ipk ...   May 7 2004, 01:01 PM
tecknobabble   QUOTEOk... now it says: CODE./stratagus: erro...   May 7 2004, 01:10 PM
tecknobabble   Make no promises about this as I've not tried/test...   May 7 2004, 01:32 PM
TonyOlsen   Any ideas why WarGus doesn't create the needed .wc...   May 7 2004, 08:09 PM
Ethereal   OK, I've installed libSDL-1.2.so.0 and the liblua....   May 7 2004, 09:22 PM
zbones   Ok, I get different errors to you, I already had z...   May 8 2004, 02:17 AM
zbones   QUOTEI downloaded the Lua libraries ( lua_0.4_arm....   May 8 2004, 02:53 AM
TonyOlsen   Do you have the needed Data.wc2 director/file? I ...   May 8 2004, 05:43 AM
Ethereal   zBones: I think you want to use -v 1, not -v 6 (wh...   May 8 2004, 05:44 AM
Ethereal   Tony Olsen: I D/L'd (from http://wargus.sourcefor...   May 8 2004, 05:53 AM
TonyOlsen   I suspect the lua driver I found on the web (see a...   May 8 2004, 06:05 AM
TonyOlsen   Ethereal, That's the difference. About 10 years...   May 8 2004, 06:23 AM
Ethereal   Auughh! My worst nightmare--the silent failure! ...   May 8 2004, 07:49 AM
lucho   I couldn't make the stratagus binary posted here r...   May 8 2004, 08:50 AM
zbones   I tried running it with the bos data pack (which w...   May 8 2004, 09:37 AM
zbones   QUOTEI think the problem is the screen resolution....   May 8 2004, 09:49 AM
lucho   Here is my binary. It doesn't depend on SDL or lua...   May 8 2004, 09:49 AM
lucho   I just compiled stratagus to use shared libSDL and...   May 8 2004, 10:12 AM
zbones   QUOTEI just compiled stratagus to use shared libSD...   May 8 2004, 10:38 AM
lucho   I had to create 8MB swap file in order to play it....   May 8 2004, 10:48 AM
TonyOlsen   The latest ipk (posted above) works without the lu...   May 8 2004, 11:55 AM
lucho   TonyOlsen, Which version of SDL do you have insta...   May 8 2004, 12:02 PM
TonyOlsen   QUOTEWhich version of SDL do you have installed? ...   May 8 2004, 12:40 PM
lucho   TonyOlsen, Try http://prdownloads.sourceforge.net...   May 8 2004, 01:08 PM
TonyOlsen   lucho, So, I take it I'm using the wrong version...   May 8 2004, 01:12 PM
lucho   I don't know what the other two libraries do, but ...   May 8 2004, 01:14 PM
zbones   I found the stuff for rotating and changing displa...   May 8 2004, 01:18 PM
TonyOlsen   QUOTECode:    * SDL_FB_SIZE=XRESxYRES(@...   May 8 2004, 06:08 PM
demosthenes   you can run from the command line CODEexport SDL_...   May 8 2004, 07:06 PM
Ethereal   lucho, Do your binaries include ced's -v 6 hack f...   May 9 2004, 04:22 AM
TonyOlsen   ok, I created war2.sh which contains: CODEexport ...   May 9 2004, 04:46 AM
lucho   Ethereal, It doesn't. I can try putting it -- do ...   May 9 2004, 04:55 AM
Ethereal   lucho, Probably 240x320 would be better. Thanks.   May 9 2004, 05:08 AM
lucho   Oh well, just in case you really need 320x240 -- 6...   May 9 2004, 05:17 AM
Ethereal   lucho, I think I need a bigger swapfile (currentl...   May 9 2004, 05:54 AM
joeldc13   Can someone post a screenshot ?   May 9 2004, 10:11 AM
TonyOlsen   QUOTETonyOlsen, Can you run stratagus from the c...   May 9 2004, 10:21 AM
TonyOlsen   I tried it with single qutoes: CODEStratagus defa...   May 9 2004, 10:24 AM
TonyOlsen   I obtained a copy of the data.wc2 directory and re...   May 9 2004, 01:32 PM
TonyOlsen   Per request, here are my images of what I'm able t...   May 9 2004, 02:39 PM
lucho   TonyOlsen, I am on the fourth level (Human Campai...   May 9 2004, 02:40 PM
TonyOlsen   lucho, Do you know of any differences between yo...   May 9 2004, 02:52 PM
lucho   TonyOlsen, SL-C760, one of the first cacko QTopi...   May 9 2004, 02:57 PM
TonyOlsen   That sounds close enough to mine. My problem only...   May 9 2004, 03:59 PM
Ethereal   OK, I don't know if it's ever going to be playable...   May 9 2004, 06:26 PM
jagrka   I have attempted unsuccessfully to run stratagus o...   May 10 2004, 12:28 AM
TonyOlsen   In this thread, there is a later version of Strata...   May 10 2004, 01:26 AM
TonyOlsen   I uninstalled my previosu version of the SDL libra...   May 10 2004, 01:43 AM
ced   TonyOlsen "luco" has compiled stratagus staticall...   May 10 2004, 01:44 AM
TonyOlsen   Yes, I used that version of stratagus. The file s...   May 10 2004, 01:51 AM
jagrka   I was wondering if someone could show me the text ...   May 10 2004, 07:25 AM
Ethereal   QUOTEEverytime I run stratagus, I run out of memor...   May 10 2004, 07:36 AM
jdralphs   'Jumping on the bandwagon a little late so I'm not...   May 10 2004, 07:39 AM
TonyOlsen   It sounds like low memory (32 MB and less) Zauri n...   May 10 2004, 08:28 AM
jdralphs   lol -- thanks!   May 10 2004, 08:36 AM
Ethereal   QUOTE'Jumping on the bandwagon a little late so I'...   May 10 2004, 08:48 AM
Ethereal   QUOTEOn that note, is it possible that stratagus i...   May 10 2004, 08:49 AM
TonyOlsen   I compared the list of files from my data.wc2 dire...   May 10 2004, 10:43 AM
lucho   Just to finish the job, I created an ipk with the ...   May 10 2004, 11:39 AM
TonyOlsen   Thanks, Lucho! I copied over the missing files a...   May 10 2004, 11:58 AM
TonyOlsen   In the words of my favorite little WarCraft2 peon:...   May 10 2004, 02:21 PM
TonyOlsen   I recieved another data.wc2 directoy and this one ...   May 10 2004, 05:06 PM
jagrka   I was able to get the Stratagus to work on my Zaur...   May 10 2004, 05:50 PM
Ethereal   QUOTEI'm going to try to create a swap file. Can ...   May 10 2004, 06:12 PM
008   .   May 10 2004, 11:57 PM
008   .   May 10 2004, 11:59 PM
ngok   my condiction is as same as jagrka's and get the s...   May 11 2004, 05:20 AM
TonyOlsen   I logged in as su and then successfully created a ...   May 11 2004, 05:50 AM
TonyOlsen   Further testing... when I click on the Gold Mine f...   May 11 2004, 05:57 AM
ced   can someone grab aleona (new freecraft) from cvs a...   May 11 2004, 06:00 AM
TonyOlsen   QUOTEto me the problem is:how to right click? I d...   May 11 2004, 06:05 AM
lucho   TonyOlsen, Try to disable the sound from the game...   May 11 2004, 06:33 AM
TonyOlsen   I disabled it a while ago (I was thinking the same...   May 11 2004, 07:11 AM
jagrka   TonyOlsen, Try running the stratagus binary from ...   May 11 2004, 08:46 AM
TonyOlsen   /opt/QtPalmtop/lib/stratagus ... ah... so that's ...   May 11 2004, 08:56 AM
jagrka   TonyOlsen, Perhaps lucho has a better explanation...   May 11 2004, 09:10 AM
TonyOlsen   (Weird... it appears that /opt/QtPaltmop/lib and /...   May 11 2004, 09:18 AM
TonyOlsen   Using KCommander I created a symlink called straga...   May 11 2004, 09:32 AM
TonyOlsen   I think I created my stratagus symlink incorrectly...   May 11 2004, 09:36 AM
TonyOlsen   aha! What I copied was the actual stratagus exect...   May 11 2004, 09:37 AM
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